Persistently Saved Times


This minor update brings to key improvements.  First, we tweaked the location of the trigger volumes for a few of the checkpoint beacons in Level 1 so that the player doesn't fall into the lava upon respawn.  The second and more interesting update is the inclusion of persistent times.  The best times for each level are now automatically saved every time a player finishes a level and when they quit the game.  These times are automatically reloaded when the game is run again.  The data are stored in binary format rather than a JSON export to minimize the temptation for players to go in and manually edit their times unfairly.

Files

FireMonkeyPanic_PC-BUILD_v0-3-1.zip 245 MB
Apr 23, 2021

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