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Devlog
The HAL Effect
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Devlog
Gamepad Functionality
May 21, 2019
by
J. Douglas Patterson
When testing the game functionality with the XBox 360 controller, the movement behaviour was nothing like what was intended. This has been resolved and gamepad functionality and playability has been...
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Stay on target!
May 18, 2019
by
J. Douglas Patterson
After one week of pre-production planning, six weeks of development, and one final week of QA and balancing, we thing we have our completed project. There's always more stuff that one wants to put in...
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Mostly Harmless
May 13, 2019
by
J. Douglas Patterson
#Feature Complete
We are finally feature complete! Is there more that we'd like to include in the game? Sure there is. There's a lot more; there always is. We have to give our pitch presentation in less than two we...
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