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The HAL Effect

The HAL Effect

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Devlog

  • Gamepad Functionality
    May 21, 2019 by J. Douglas Patterson
    When testing the game functionality with the XBox 360 controller, the movement behaviour was nothing like what was intended. This has been resolved and gamepad functionality and playability has been... Continue reading
  • Stay on target!
    May 18, 2019 by J. Douglas Patterson
    After one week of pre-production planning, six weeks of development, and one final week of QA and balancing, we thing we have our completed project. There's always more stuff that one wants to put in... Continue reading
  • Mostly Harmless
    May 13, 2019 by J. Douglas Patterson#Feature Complete
    We are finally feature complete! Is there more that we'd like to include in the game? Sure there is. There's a lot more; there always is. We have to give our pitch presentation in less than two we... Continue reading
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