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Cone Dodgers

Cone Dodgers

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Devlog

  • Prototype Postmortem and Future Plans
    May 15, 2020 by J. Douglas Patterson
    1
    Introduction Cone Dodgers is a revisit of an autocross simulator that started out as AX-GO which was primarily scripted using Hutong Games’ Playmaker visual scripting tool. That initial prototype w... Continue reading
  • Adding polish and Squashing Bugs
    May 12, 2020 by J. Douglas Patterson
    1
    This is what happens when you are your own QA team. You finish your prototype and begin testing it, except you already know how to play. You wrote the game, afterall. So, you play as you feel the g... Continue reading
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