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Chalkroids

Chalkroids

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Devlog

  • Trails Aded and High Score Board Fixed
    November 17, 2020 by J. Douglas Patterson
    1
    While I was happy with the core gameplay of Chalkroids, I've always felt that the balance was a bit off, especially after the last update, and that the high score board could be improved. I've fixed... Continue reading
  • Frantic Action and More!
    November 12, 2020 by J. Douglas Patterson
    1
    It's been a while since I've worked on Chalkroids and there have been a few issues that I've been wanting to fix. This current version, v1.3.0, represents small changes to the gameplay, and numerous... Continue reading
  • High Score Board Added
    September 26, 2019 by J. Douglas Patterson#scoreboard, #high score, #UI fixes
    Although not durable across multiple sessions, yet, there is now a high score board as well as an overall high score field. During gameplay, the overall high score is shown in the top-center of the p... Continue reading
  • Bug Fixes and Added Features
    September 25, 2019 by J. Douglas Patterson#bug fixes
    This update is a major cleanup of a wide variety of subtle issues with the game. Thanks to those who played this and found errors I had not seen. Keep it up! I'm sure there are more that I missed... Continue reading
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